Detail-oriented developer completing an Advanced Game Development diploma at Kwantlen Polytechnic University (Aug 2025), with strong foundations in C# and key concepts of C++, data-driven architecture, and performance optimization. Built and shipped complex systems, resource loops, procedural pipelines, AI behaviours, and real-time shaders over the past two years in Unity - demonstrating rapid iteration, debugging, and profiling skills. Eager to apply my problem-solving skills in a professional scenario, mindset, and collaborative spirit as a Game Developer.
With a strong enthusiasm for teamwork, I excel at crafting creative solutions for intricate problems. Driven by curiosity and dedication, I swiftly adapt to new coding languages and knowledge areas, always focused on enhancing my abilities and advancing my career.
Let's create together!
- Caio Vallim Monazzi