An Attari-inspired platformer that takes place in the land down under. Featuring some of Australia's freakiest creatures as enemies for you to defeat. Collect coins and power-ups and make it to the end.
I worked on this game as both a programmer and level designer, contributing to the implementation of gameplay features and the creation of environments that supported smooth navigation and challenge progression. My focus was on delivering intuitive controls and well-paced level layouts that enhanced the core platforming mechanics.