an action-packed arcade shooter inspired by the classic Atari game "Berzerk." This modern interpretation retains the original's maze navigation and relentless enemy pursuit while introducing new mechanics, enhanced graphics, and a dynamic AI system.
On this project, I contributed as an artist, game designer, programmer, and project manager. I created visual assets, designed and balanced gameplay systems, handled programming and implementation in Unity, and coordinated the development timeline to ensure smooth production from start to finish.